How to Convert 3ds Max Scenes to Cinema 4D
Download the installer, export from Max, import in C4D. The entire process takes under a minute for most scenes.
Prerequisites
3ds Max
Version 2020 to 2026.
Cinema 4D
Version 2024 to 2026.
Corona Renderer
Version 7 to 12+ (Max). Corona for C4D required for native Corona material import.
V-Ray (optional)
V-Ray 5 to 7+ (Max). VRay for C4D for native V-Ray materials. Falls back to Corona if not installed.
Download & Install
Download the MAX2C4D installer and run it. The installer automatically sets up both the 3ds Max exporter and the Cinema 4D plugin — no manual file copying, no folder hunting.
Once installed, the exporter appears in 3ds Max and the plugin shows up in Cinema 4D's Extensions menu. Enter your license key on first launch in C4D.
Export Your Scene from 3ds Max
Open your .max scene in 3ds Max and run the MAX2C4D exporter. Select an empty folder as the export destination and click Export Scene. You can also import .max files directly from Cinema 4D — MAX2C4D launches 3ds Max in the background automatically.
What gets exported:
- Geometry as OBJ (27x faster than FBX for polygon data)
- Materials, lights, cameras, and render settings as JSON
- All referenced textures collected into a
/texsubfolder (per-scene isolation prevents collisions) - Multi/Sub-Object material assignments per polygon
- Chaos Scatter texture maps (density, scale, rotation, translation)
Export time depends on scene complexity. An 847-object archviz interior with 200+ Corona materials exports in about 30 seconds. Use Skip hidden objects to speed things up, and the Cancel button to abort if needed. A progress bar with elapsed time keeps you informed.
Import in Cinema 4D
Open the MAX2C4D plugin panel, point it to the export folder from Step 2, and click Import.
The plugin reconstructs your entire scene: Corona and V-Ray materials with the full node graph, lights with correct intensity and color, cameras with DOF and exposure, and render settings including GI solver, denoiser, and tone mapping. Textures are automatically linked from the collected /tex folder.
Hit Render
Your scene renders like it did in 3ds Max. Same Corona materials, same lighting setup, same render configuration. No re-noding, no guessing values from screenshots, no rebuilding materials from scratch.
Tips & Troubleshooting
Corona not installed in C4D?
MAX2C4D falls back to C4D Standard/Physical materials with the closest property mapping. You still get the geometry, hierarchy, cameras, and lights — just with approximate materials.
Textures on a network drive?
The exporter resolves UNC paths, mapped drives, Synology NAS, and OneDrive placeholders. All textures are copied locally — no broken links after export.
Very large scenes?
MAX2C4D uses per-object memory management and exports geometry as OBJ (27x faster than FBX). Tested on 847-object scenes with 200+ materials — no crashes, no heap overflows.
VRay materials in the scene?
V-Ray materials are fully supported. With VRay for C4D installed, 15+ material types (VRayMtl, VRayBlendMtl, VRay2SidedMtl, VRayCarPaintMtl, etc.) and 25+ shader types convert to native VRay C4D equivalents. ~130 render settings, VFB2 layers, V-Ray lights, cameras, proxies, and scene objects all transfer. If VRay C4D isn't installed, V-Ray materials fall back to Corona equivalents.
Renderer selection
MAX2C4D auto-detects whether your scene uses Corona or V-Ray. You can also force a specific renderer via the dropdown in the import dialog: Auto, Corona, or V-Ray.
macOS Gatekeeper blocks the plugin?
On first launch, macOS may show "unidentified developer" warning. Right-click the plugin file and choose Open, or go to System Settings → Privacy & Security and click Open Anyway. This only needs to be done once.
Keep Max alive between imports
Enable "Keep Max alive" in the import dialog to keep 3ds Max running between consecutive imports — saves 30-60 seconds of startup time per scene. Choose from 5, 10, 15, or 30 minute idle timeouts.
Want to preserve your existing C4D render settings?
Check "Override render settings" to keep your current Cinema 4D resolution, Corona GI, bloom, glare, tone mapping, and other render settings instead of importing them from the Max scene.
Ready to try it on your scene?
One-time purchase. 14-day money-back guarantee.
Get MAX2C4D — $99