The MaxToC4D Alternative for Corona, V-Ray & Redshift Scenes
MAX2C4D is a direct MaxToC4D alternative with an identical two-click workflow. Click Export in 3ds Max, click Import in Cinema 4D — but instead of approximate materials, your Corona, V-Ray and Redshift node graphs arrive fully reconstructed.
Why consider a MaxToC4D alternative?
- • MaxToC4D creates "similar" materials — manual adjustment is expected after every conversion.
- • MaxToC4D does not transfer render settings (GI, denoiser, tone mapping, LUT, caustics).
- • MaxToC4D does not support ForestPack, V-Ray Decal, V-Ray Clipper, V-Ray Fog, or V-Ray Aerial Perspective.
- • MaxToC4D has no cross-renderer conversion (V-Ray to Corona in Cinema 4D).
Same 2 clicks. Full material fidelity.
MAX2C4D is simpler to run, not just more faithful: it reads the .max file itself, so you drop it on Cinema 4D and it opens — no export step, nothing to prepare, and it works on a Mac, which MaxToC4D cannot. Under the hood: 200+ shader node types preserved, 20+ Corona material types, 15+ V-Ray material types, ~130 V-Ray render settings, and ForestPack converted to native Chaos Scatter.
MAX2C4D is an independent plugin from max2c4d.com — not affiliated with 3DtoAll, the publisher of MaxToC4D.
See the full MAX2C4D vs MaxToC4D comparison
Feature-by-feature breakdown of what transfers in each converter.
Read the full comparison →Get MAX2C4D — the 2-click MaxToC4D alternative.
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